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YEAR 3

  • Final Year Project 2

  • Game Story Creation

  • Audio Creation

Final Year Project 2

Desolation

Lessons Learned:

  • Unity3D - C# scripting​​

    • Raytracing​

    • Unity's Random

    • Trigger & Colliders

    • Rigidbody3D

    • Audio

  • Git

    • Sourcetree + Unity's diff-merge​

    • Usage of branches

Game Story Creation

Assignment 1

Lessons Learned:

  • 3-Act Structure

    1. Act 1 (Setup)

      1. Opening​

      2. Inciting Incident

      3. Introduce the problem

    2. Act 2 (Confrontation)

      1. Pinch 1

      2. Midpoint

      3. Pinch 2

      4. Plot 2

    3. Act 3 (Resolution)

      1. Climax​

      2. Resolution

  • Branching storyline

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POWERPNT_2020-02-03_14-46-30
Event Flowchart 2
Event Flowchart 3
Event Flowchart 1
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Audio Creation

Assignment 2

Lessons Learned:

  • Volume Bus​​

    • Vocals​

    • Drums

    • Guitar

    • Background

  • Edit sound effects to .mp3 clips

    • Parametric equalizer​

    • Reverb

    • Simple Compressor

  • Syncing Audio to Video Clips

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